Speed Busters Patch - Readme file
Major add-ons and corrections
· Multiplayer:
1) Modem-to-Modem Connection added
2) TCP/IP Connection goes from 2 to 6 players
3) Play online on the World Opponent Network at http://www.won.net/
· Championship menu: crashing problems have been fixed
1) Car selection in the championship mode: even if you press the race button
without having selected a car, the game will not freeze anymore.
2) When the GameService is not installed, the GameService option will not make
the game crash anymore ( when you want to start a race, in the loading menu )
· Tracks:
1) Nevada: computer crashes happening near the UFO have been fixed
2) New York: when you finish second very close to first position, you will see
the right message, the one that tells you to retry the race. Before this
correction, you saw the winner message but you weren't able to race in the next
race.
Known problems
· If you're using the 3dfx/3dfx2 renderer, the game may freeze if you quit the
game using the Alt-F4 key. Try to quit the game using the "QUIT" button in the
main menu to correct the problem.
· If you have some problems with 3dfx2 renderer, try the 3dfx renderer
instead.
· While playing Speed Busters with your modem (whether directly or over the
Internet), make sure your modem's driver is the one provided by your modem's
manufacturer instead of using Microsoft's 'Standard Modem' drivers.
North American Customer Service and Technical Support
Ubi Soft Entertainment
5505 St.Laurent Blvd Suite 5000
Montreal, Qc, Canada
H2T 1S6
1-800 UBI-SOFT
E-mail: tech-support@ubisoft.com
Http//www.ubisoft.com
Worldwide Customer Service and Technical Support
France: http://www.ubisoft.fr/hotline/index.html
Germany: software@ubisoft.de
United Kingdom: techsupport@ubisoft.co.uk
Spain: ubisoft@intercom.es
Italy: ubisoft@ubisoft.it
Belgium, Netherlands and Luxembourg: hotmail@guillemot.be
Support.bn@guillemot.com
Other countries: euromaintenance@ubisoft.fr
|