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Doubled most units' HP to extend battle
duration, with exceptions. |
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Increased all Missile Damage by 25%. |
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Reduced all fire values by 25%. |
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Increased Building HP by 25%. |
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Increased the cost of Watchtowers for
all clans. |
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Lowered the cost of the Dragon Dojo by
25 rice. |
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Increased the attack power of Spearmen,
Werewolves, Chemists, Peasants, Longtooth
and Kazan. |
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Halved Yin/Yang acquisition rate. |
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Reduced Yin/Yang acquisition rate when
in your own base. |
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Implemented BattleGear priority/breaking
system - for example, Druidess Entangle
can now stop a Dark Canopy'ing Staff
Adept. |
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Fixed Brother Sehk's stamina drain rate
to be consistent with the other Brothers'. |
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Warlock enemy stamina drain ability only
affects melee attackers now. |
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Changed the Ronin Blood Bond damage
distribution - 50% to bonder, 100% to
bondee. |
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Halved the chance of being thrown from a
horse. |
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Peasants and cloaked Ninja may no longer
push boulders. |
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Adjusted duration of all time-based
BattleGear to match changes in battle
length. |
 |
Adjusted damage of all attack BattleGear,
such as Whirling Spear, so as not to ruin
the flow of battle. |
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Improved Garrin's stamina regeneration
rate. |
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Reduced damage of Diseased One's Rotting
Pool, changed to Magic damage. |
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Getting Glass Sword now completely robs
the Swordsman of all stamina until it is
used. |
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Chemist Mandrake Spores now fires off of
a Rocket and reduces attack strength
instead of armor. |
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Cannoneer's Smoke Bomb is no longer
stackable. |
 |
Increased the duration of the Samurai's
Yang Blade BattleGear. |
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Increased the damage and radius of the
Dragon Monument. |
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Increased the fire value on Lotus Shadow
Steeds' Infernal Breath ability. |
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Changed Geisha Fire Shield to explosive
damage, increased duration. |
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Increased the stamina required to heal
on all healer units. |
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Reduced the benefit of heal-enhancing
Techniques, such as Art of Massage. |
 |
Reduced the radius of the Swordsman
mugging BattleGear. |
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Raised the stamina Cost of the Spearman
Whirling Spear BattleGear. |
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Increased the duration of the Dragon
Warrior's Chi Shield, added health
regeneration. |
 |
Increased the effectiveness of
Grayback's Wolf Howl BattleGear. |
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Gave identifiable weaknesses to most
heroes. |
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Reduced piercing damage resistance of
the Chemist, Fan Geisha, Leaf Disciple and
Hurler. |
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Musketeers can no longer shoot through
Dark Canopy or Dragon Skin, and no longer
cause melee-activated abilities, such as
Fire Shield, to react. |
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Reduced Dark Pact's armor bonus. |
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Doubled the rate at which poison damage
is meted out. |
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Lotus Brothers can no longer enter
Watchtowers. |
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Adjusted and standardized all units'
line of sight. |
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Standardized missile unit ranges when in
watchtowers. |
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Adjusted watchtower attack ranges to
give more room to melee attackers. |
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Fixed some minor building refund value
issues. |
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While placing mines, the Cannoneer is
more vulnerable to attack. |
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Blood Bonded units will no longer be
bonded once they enter watchtowers. |
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All visible status-affecting objects,
such as Wolf Totem and Death Sentry, can
now be easily targeted for destruction. |
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Adjusted strengths and weaknesses of all
Zen Master units to more closely match
other units'.tle |